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iOS app development: what Apple requires in 2026

The account, tooling, review and privacy requirements an iPhone or iPad app has to meet before it reaches the App Store, checked against Apple's own pages.

GuidePublished Updated

An iOS app reaches users through one door, the App Store, and Apple sets the rules for that door. Whoever builds your app, these are the requirements it has to meet. All of them come from Apple’s developer pages, linked below, and were checked on the date shown on this page.

The developer account

Publishing needs a membership in the Apple Developer Program, at 99 USD per membership year (Apple shows the local price during enrollment). You can enroll as an individual or as an organisation. For a business app, enroll the company: the account holds the app listing, the signing certificates and the sales reports, and it is far easier to own it from day one than to transfer it later.

Tooling and minimum versions

Apple sets a floor for how apps are built. Its upcoming requirements page states two current rules:

The first rule recurs: each year Apple raises the required Xcode and SDK. An app that nobody rebuilds eventually cannot ship even a small fix. See maintenance.

App Review

Every build is reviewed against the App Review Guidelines. Four rules are worth reading before a first submission:

Beta testing

TestFlight distributes test builds. You can invite up to 10,000 external testers by email or public link; the first build for external testers goes through App Review. Use it with real users before launch, not only your own staff.

Privacy details on the product page

The App Store shows each app’s privacy practices on its product page, and Apple requires a publicly accessible privacy policy URL. The answers you give there must match what the app and its third-party SDKs actually collect. In Singapore the same data is also covered by the PDPA; the overview guide explains how.

Questions to ask whoever builds it

For the Android side of the same project, see Android app development.